![]() ![]() This answers the questions we’d been asking about the relationship between Engwith and Ukaizo. We find the king who (no doubt shaken by the loss of his only son and desirous of a more direct connection to the divine) listened to Thaos and allowed the Engwithans to build their machines. It takes little time for Ryndara’s suspicions to be confirmed this is Ukaizo, in the moment of its doom, and the fleeing spirits had taken us for the “outlanders” who had promised much and filled Ukaizo’s cities with machines, only for the machines to kill thousands and the gods rain doom upon Ukaizo. It is comprised of ancient Huana architecture and has souls fleeing from something. Given its title, its connection to watershaping, and the general tendency of these realms to be reflections of things the gods are happy consigning to oblivion, Ryndara suspects that this will have something to do with Ukaizo. ![]() We collect some sort of watershaping horn that appears connected to the final realm, which we enter. ![]() Ryndara typically decides to try and get them to follow her, in the hopes that they can be led out of this place and back into the reincarnation cycle. We continue back towards the main hub of the White Beyond and roam about for a while, using the tools we’ve gathered to poke about and collect both assorted resources and lost souls. (I’m putting off leveling up to 20 until I either finish the DLC or think I need the extra level to beat it, which seems unlikely, simply because the decision-making tends to paralyze me and make me waste a lot of time not actually playing the game, but I’d like to note that most of my current party has now hit level 20). Between various personal matters, the looming weight of all the dread happening of this year, and Civ's release of the Byzantines and Gauls, I wasn't particularly in the right mindset to continue the game for a bit. Hey, everyone! Sorry about having another long hiatus. ![]()
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